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Answer by Ares

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As Cyclops mentioned, Unity doesn't use C++, it uses C#. Since you are new to programming C# would be a good jumping off point.

Personally, I started by picking up a book and programming on a TI99-4A way back in the day (external cassette backup...which never worked properly). There are a number of good books to teach-yourself programming basics. Here's a couple of listings off of Amazon (C++ and C#).

http://www.amazon.com/Sams-Teach-Yourself-One-Hour/dp/0672329417/ref=sr_1_5?ie=UTF8&s=books&qid=1279823717&sr=1-5

http://www.amazon.com/Sams-Teach-Yourself-Visual-Hours/dp/0672329905/ref=sr_1_6?ie=UTF8&s=books&qid=1279823775&sr=1-6

http://www.amazon.com/Programming-Building-Applications-Jesse-Liberty/dp/0596006993/ref=sr_1_12?ie=UTF8&s=books&qid=1279823775&sr=1-12

http://www.amazon.com/Templates-Complete-Guide-David-Vandevoorde/dp/0201734842/ref=sr_1_8?ie=UTF8&s=books&qid=1279823717&sr=1-8

Some of these books will include a CD with a compiler, samples, and examples. If they don't, here's a free compiler:http://www.mono-project.com/CSharp_Compiler

Avoid "for dummies" programming books...I think they are too simple. Avoid what is called "visual-c++, visual-c#,..." those normally teach a person more so on programming a gui, not to be confused with scripting a gui as with Unity.

The things you will need to concentrate on are: creating functions, passing variables, and class structs. (and of course syntax)

One last thing to add, you mentioned that a lot of developers still use C++. Yes and No. From my experience they use C, C++, and C# and a lot of custom libaries. The regular Windows libaries can be really bloated.

Just my 2 cents...and my first posting on Unity.


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